ShootingCat - Game Composer / Sound Designer

I'm a game composer and recently started to become a sound designer, who just loves playing video games, do some graphic designing and create music in general.


Mainly make electronic, ambient and experimental music, consisting of synths and electronic elements, but can also make something cinematic.


My YouTube channel


These are the games that I have officially composed for:


A cooperative factory-building and mining tycoon game by Innovation Inc. with nearly 50 million plays. Composed for the lobby and the mining cave.


A dark, atmospheric wave-survival shooter with cyberpunk undertones. Players scavenge for supplies and defend against increasingly dangerous enemies. Composed for the Cultist Takeover event's evacuation and the Lost Concept update.

(LC - Lost Concept)

(for the Cultist Takeover event)


A chaotic roguelite brick-breaker with multiplayer and mutation systems. Fast-paced and replayable with minimalist design. Composed the main soundtrack "Infinity."

(originally for infinity breaker)


2D auto-battler game, where you start as a turtle and fight your through through other mutated creatures. Gain their DNA by defeating them and arrange it with your turtle's to mutate it into a much more powerful being.

And more...


Here are my Sound Design Demos

SFX Demo | Decaying Winter
SFX Demo | Overdrive

- For any inquiries -

Discord user: shootingcat